显示标签为“Review”的博文。显示所有博文
显示标签为“Review”的博文。显示所有博文

2008年10月31日星期五

FarCry2初玩


玩家需扮演一名前往非洲的刺客,刺杀当前造成非洲动荡局面的一个名叫Jackal的军火贩子,这家伙向非洲最大的两个敌对军团UFLL和ARP分别倒卖高级军火,造成局面的不断混乱.
在游戏初期,你根本无法活下来,到处都是AK,到处都是杀人如麻的暴徒,你的目标,刺杀Jackal,不得不缓一缓,还是先巴结UFLL或是ARP两派中的一派吧,完成他们的任务,你可以得到枪支,钻石,这些东西,可以让你在这个战乱的世界存活,也许可以让你离你的目标Jackal,更进一步.


加入UFLL帮派

游戏拥有非常大的世界,意思就是地图,而且是无缝地图,意思是,你可以步行或者驾车,在地图上任意驰骋,而不会中断,不会出现新的地图在Loading...,当然,如果你乘坐游戏中的巴士,直接跨区,还是需要读档的.
地图中有非常细腻详实的非洲地貌特征,除了众所周知的非洲大草原,还有森林,湖泊,甚至是一些常见的草原动物,如斑马,瞪羚,山羊,角马.可惜没见到有犀牛大象长颈鹿什么的.


还算丰富的地貌和天气

游戏有枪支损毁系统,即任何捡到的枪支,基本上都是半废的,可以射击,但时常会卡壳,还会爆膛.所以,如果你不愿意用钻石去购买全新的枪支,而是捡来的抢来的,你可能会面临路遇敌人而卡壳被活活枪毙,或者发射火箭弹却被炸到脚的危险.武器有最初级的大砍刀,有侦查用的无声手枪和消音MP5,也有中型的AK,M16和Dragonov,甚至大型的火箭筒和榴弹炮.你除了必须购买他们,还需要不断的花费钻石来升级他们(就是让他们卡壳爆膛的几率更低),全新的枪支也会慢慢用旧.


大到让人不知所措的世界

游戏的AI有点问题,敌人要么是对你视而不见,忙乎着自己的那套躲闪和偷袭理论,要么是对你大张旗鼓,恨不得整个车队都冲过来撞死你.可惜这样的话,前面说到的消音武器几乎就派不上用场,因为偷袭敌人某个哨卡,很少能不惊动他们的.杀死任何一个哨兵,都会马上被发现.随后无非又是高举高打了.这和刺客信条里面的HighProfile真是不谋而合,可惜的是,人家即使高调,大街上搞暗杀都没人看见.你这高调,几乎可以把非洲炸平了.


多种方式去摧毁一个目标

游戏缺少剧情化的过渡,情节异常的单调.即使是再单调的过关性游戏,也总得有几个新鲜的风景或是人物出马啊,这里面几乎全无.从一开始加入UFLL,执行各式各样的暗杀爆破任务,都后期被UFLL出卖,所有积蓄清零开始,游戏中的风景全部是从沙漠到湖边,再到森林最后到小镇,你也可以反过来走,但看到的也一样.游戏中还加入了Buddies情节,你可以在某些地点救出人质,而这些人质可能会成为你的伙伴Buddy,然后,他们不但可以在你快死掉的时候神奇的出现,救你半条命,还可以在你接到UFLL或ARP任务的时候,给你更多的线索.但问题是,UFLL或ARP的任务也许只用开车10公里,听了Buddy的建议,你可能需要绕20公里去找个线索,再绕回20公里去完成原先的那个任务.在没有新鲜剧情的驱使作用下,开车的过程,就像从深圳开到黄石一样,只能兴奋个半小时,接下来就是要命了.


也可以大材小用

载具,游戏除了传统的装载了机枪的越野车和汽艇外,还加入了小轿车和Jeep,对,那个著名的美国越野车名牌.此外,还加入了车载穿甲弹版的越野车和车载榴弹发射器版的越野车,还加入了滑翔翼.但这个滑翔翼我只碰到过两次,而且一点都不好玩.滑上三百米左右,就Biaji的啃泥了.很多玩家都期待可以由飞机开,显然游戏中那两个机场,和里面停放的非常逼真的私人飞机吸引了他们,而且游戏中,的确出现过玩家的Buddy开着飞机撒农药的剧情.可惜,没有听到任何消息,可以解开飞机的锁.

游戏里加入了全天候的概念,这不是首创,但效果确实不错,游戏中,除了每天固定的早晚变化,白天黑昼外,你会随机的遇上狂风骤雨还有沙尘暴.在有狂风的天气,你甚至可以用火攻的方式,直接将整个营盘的敌人烤全羊,不过,一定要注意风向.遇到实在糟糕的天气,你也可以选择睡觉,定个时间,然后天气,Piaji,就变了,只不过会不会变更糟就看运气了.

总之,游戏的环境营造得不错,但任务模式和AI人工智能,却实在低到不行.举个简单的例子,接到任务后,你第一件事情,就是从大概景新花园这里一路开到关外,然后杀死目标.你可以坐巴士去,但你得先开车去巴士站,而那里相当于从景新花园开到会展中心,坐上巴士到站了,你还得继续开车这么远才能到达目标所在地.而你前期准备的所有枪支,则几乎派不上用场,一把手枪,一只火箭筒,几颗手雷,可以解决大部分重复和无趣的战斗.而我怀疑到后期,没人可以挺过去和敌人鏖战,估计都是杀了目标就开车走人,因为太无聊了.

这个月,有很多分散玩家视野的游戏面市,FallOut3,NBA2K9,Bully,也许跟这些游戏一起上市,也许因为前作带给玩家的震撼,FarCry2的出现,和他的非洲题材,让不少人惊叹了一阵继而又失落了很久.

2008年10月21日星期二

最近玩过的一些游戏

换了新显卡,世界也变得模糊了.说出来也可笑,为了模仿出更真实的模糊效果,人们不得不花大量的钞票去追求更新更贵的显卡.

但还是蛮值得的.当你开启各种特效和渲染后,游戏中的世界果然多了一种奇异的调调.光线的眩晕,倒影的变化,最重要的是,任何移动都不再犹豫,行为举止都变得顺畅.

话说我的老哥们7900GS实际上也不是不值一提.07年包括之前的所有游戏,基本上都可以流畅的玩下来.问题是型号里面不带个8字,感觉跟不上时代.如今的9800GTX+,估计今明两年是不在话下了.

BioShock 生化奇兵


很复杂的游戏系统,剧情安排也有张有弛.剧情设定在二战后的大西洋海底,某人开发了一座海底城.主角飞机事故,无意中发现了此地,才知道自己将是决定这座城市命运的唯一.游戏的设定,包括环境,画面,音乐,音效都非常优秀,大量Ragtime的爵士乐和复古的装饰,除了那些面目可憎的Slicers,你会感觉像是置身于禁酒令时的美国芝加哥.由于游戏营造的背景比较复杂,在中文包出来之前,只能当成一个科幻系的FPS来玩,等完全汉化了,游戏中蕴含的人类文明之类的探讨才会慢慢浮现.升级补丁前的游戏有很多bug,比如字幕不对齐之类,不过打了补丁会好很多.

Brother in Arms : Hell's Highway 兄弟连之地狱高速


除了游戏本身,之中穿插的剧情不错.故事描述的是二战中,英美联军发动市场花园行动,希望以空降兵和步兵快速挺进荷兰安亨,随即杀入德军腹地的事件.事实是,英美联军错误的估算情报,包括一架坠毁的飞机所携情报被德军截获,最后惨败.游戏中的故事就是这一段,所以叫地狱高速.中间还发生了一些很诡异的事件,虽然只是主角内心压抑产生的幻觉,但还是给玩家不小的恐怖震撼.兄弟连的特点就是在狭窄的线路上行进,加上队友的火力支援.但这种模式久了,会让人疲劳和昏厥.好在游戏进程很短,大概7~8个小时就可以通关.另外,游戏中强化了光影效果,比如在月色下,人物就会映射出冷调的光线,而日光或炮火下,环境也相应的铺上暖色调.但按综合技术含量来说,它只能算10月到年底这个游戏大作狂风般席卷全球的暴潮中一滴慰藉心灵的雨水罢了.

Rainbow6 Vegas & Vegas 2 彩虹六号维加斯系列


彩虹6是那个年代男生宿舍的唯一爱好.RB6是一个虚构的特勤小组,由国际反恐和维和组织管理.专门执行一些秘密暗杀啊营救人质啊拆除炸弹啊的任务,看来除去反恐和维和的名头开来,RB6干的事情和SWAT没什么俩样.
起先的RB系列讲究的是策略,先详细的在地图上分配任务,再带领三个分组分开执行.三个小组的暗号也很酷,A组叫Alpha,B组叫Bravo,C组叫Charlie,目标或敌人叫Tango.假设任务是进一座别墅,营救人质.你就得选择进入口,还要留意对方巡逻的路线等等,一旦被主动发现,对方都懒的跟你对打,直接就杀人质了.所以难度极高.
而现在的Vegas系列,似乎更讲求主观娱乐性,路线只有一条,队伍就你一支,敌人是基本上无穷的(我玩的最高难度),你必须活生生的杀出一条血路来.作为游戏一贯保持的低调作风,似乎从此开始转变,风风火火的和对方顶级武器冲杀,完全不像是特种部队做的事情,而似乎派军队来更合适.RB6和Ghost Recon幽灵侦察队开始没有区别了.
但画面的感觉还是不错,细腻的人物模型,维加斯金黄的阳光和逼真的光影效果.2代人物还可以使用不同的装备来打扮自己(当然,只是在身上安装各种护具和武器罢了),这些在好的显卡下表现得极为充分,而我也不在乎是否跟打仗一样了,手雷使劲的扔,不要命的冲着木板和墙角扫射,奶奶的,这种事真像是海军陆战队干的,枉我们RB6的老拥趸以前那番心思慎密.Vegas2似乎有致命的Bug,常常在loading后就黑屏跳出,我已经尝试了无数种网上的解决办法了,无甚效果.

Medal of Honor : AirBorne 荣誉勋章之空降神兵


去年就让我垂涎已久的游戏,但最近玩起来却很失望.巨大的十字准星,人物像穿了溜冰鞋一样滑动.最高难度下敌人也显得那么弱智.没有想继续下去的念头.

Assassin's Creed 刺客信条


貌似是关于研究人物深层记忆碎片的主题,说到底也就是扮演一名古代刺客,在一座亚欧古城中完成任务的事情.游戏的各种操作很爽快流畅.用手柄操作感觉更佳.有点类似三国无双那种的,但环境没有那么激烈,自由度更高一点.而且你可以选择高调还是低调的去完成任务.感觉还不错,这个是需要慢慢研究的.另外,用手柄操作时,常常会因为再进游戏而找不到手柄,这个倒是很麻烦.

PES2009 职业足球2009


这个实际上就是WE胜利十一人系列的欧化版,最近刚出的09代.由于得到了欧洲冠军杯的授权,可以名正言顺的打冠军联赛咯.感觉上人物更不粘球了,传接球失误增多,而快速的短传需要玩家更精准的手柄控制方向,难度加大了不少.但比起08,并不会有不适应或别扭的感觉.第一局我选皇马对巴萨输了个1:4,但第二局就习惯了,打对方3:0.最高难度,时间15分钟.游戏的界面和以往相比改动较大,各个选项有点像拼贴图似的,但个人觉得没有前作的感觉舒服.适应吧.

FarCry 2 月底将会推出,还有FallOut 3,还有COD 5...真是个让人激动的日子!

2008年9月18日星期四

Adobe Photoshop Lightroom 2 Review by Ken Rockwell



Introduction

Nomenclature


Adobe has four products called "Photoshop."

Photoshop CS3 is the big professional pixel-by-pixel graphics program that's become a household verb since 1990. CS3 comes in several strengths.

Lightroom is more formally called "Adobe Photoshop Lightroom 2." This is what I'm reviewing in this article. Most people just call it "Lightroom."

Photoshop Elements is a basic version of Photoshop CS3 for picture editing. It is quite flexible at a bargain price. I have not used the recent versions, however previous versions have had a very large portion of Photoshop's abilities while being even even easier to use than the full version of Photoshop. The latest versions of Photoshop Elements even do web galleries and Flash galleries.

Photoshop Express is a free online version.

This Review

Cameras are easy to review. Every camera is designed to do pretty much the same thing as every other camera: take pictures. With decades of experience, it's easy for me to use a camera and then speak volumes about its performance for almost every kind of use.

Software is very difficult to review. Every piece of software is designed to do something completely different. Even if two pieces of software are designed for the same purpose, every piece of software will do it differently.

I work in Photoshop CS2 so much all day and night that I actually have had dreams where all I do is work in Photoshop CS2. That's scary, but even I use only a small fraction of CS2's total capabilities.

Everyone has their own way of working their photos. I use iView to sort, organize and pick my photos. If I print them, my JPGs usually go straight to my local Costco's photo kiosk without editing. If I need to edit an image, or simply resize and brand it with my © for this website, I use Photoshop CS2. I use Dreamweaver 8 to put it all together into this website.

Because you all want to know what I think of Lightroom, I got a copy to evaluate. There is no way I could spend months working in it all day, every day to cover every possible nuance.

If you're already a Lightroom 2 expert, there isn't much I'll be able to tell you that you don't already know. I have used it enough to let you know what I think of it overall, and as compared to other software. That's the point of this review.

Lightroom 2

Personally, I haven't used use Lightroom much, but half of my friends use it a lot, and every single one who uses Lightroom loves it. (I explain my workflow in detail if you care.)

Unlike most products, which do a little customer research and then hide out for 18 months blindly developing what some guy in a big company thought we wanted, Lightroom has been developed with constant, continuing and intense feedback from all users via Adobe's beta system.

This is why I don't need to spend much time trying to comment on how I like the program. Unlike most products in this world, Lightroom is an amalgam of what we all wanted. This is why photographers love it so much.

Lightroom 2 just works. It installed instantly, and everything is just obvious to figure out. I never had to resort to any help or training; I just fiddled around and it worked.



The Sync Button.

The biggest reason I hear photographers love Lightroom is because it's trivial to apply the same correction, regardless of how complex it may be, to as many other images as you like. If you want to lighten and change the WB on 100 images after you set the first one, just hit "Sync" and it applies the same correction to them all. Make a mistake or want to tweak the tweak? No problem, just do it: none of the changes are permanent.

Lightroom isn't just a sorting program. Lightroom is about five different programs all rolled into one, all of which work extremely well together.

From what I can see, Lightroom 2 is the world's first single piece of software that could be the only piece of photo software a moderately serious photographer might ever need.

Library

Lightroom sorts. That's the Library part. Personally, I prefer iView for this, but that's just me.

Develop

Lightroom edits and optimizes. That's the Develop part. I use Photoshop CS2 for this, which can do more, but is a lot more difficult to use.

The biggest single addition in Lightroom 2, that finally makes it a program for real photographers, is that it can do localized burning, dodging and corrections.

Lightroom 1 was only a kid's program since it couldn't do any localized corrections. The ability to alter different parts of an image has been the most critical part of being a photographer since the 1800s.

Slideshow

Lightroom does slideshows, the Slideshow part.

Print

Lightroom optimizes for printing, and can create multiple images on pages. That's the Print part. I don't use this.

Web

Lightroom not only can make web galleries, it can upload these pages via FTP all by itself! You don't need any other program for uploading.

Just enter your own web server information, or you can publish directly from Lightroom 2 to your SmugMug, Picassa, Flickr and other accounts.

Lightroom can make HTML galleries, which are the same type I do by hand the hard way in Dreamweaver 8, as well as make spiffy Flash (animated) galleries.

Lightroom is loaded with nice graphics, much nicer than the galleries I do manually for myself.

Lightroom 1

I tried Lightroom 1.0 back in 2007. It was still klunky, at least in the early version I tried, and I never got too excited about it.

Lightroom 2 is a huge improvement over Lightroom 1. Not only does everything just work better in Lightroom 2, the lack of localized editing made Lightroom 1 no more than a toy.

Installation

Lightroom 2.0 is easy to install and start using.

After the super-easy installation, it was easy to type in my serial number and just go.

I wish all software was this easy. I doubt that I had to spend as much as 60 seconds to get it loaded, installed, up and running.

Lightroom is an efficient program. The whole package only needs about 80 MB of hard disk space. 80 MB is the size of a few RAW files. Heck, to you people who still use bloated software which measure hard disc wastage in gigabytes, 80 MB is only 0.08 GB!

You can install Lightroom and not even notice any loss of hard drive space, even on a computer way too old to run it. Thank you, Adobe!

Operation

Lightroom is a dynamic program, meaning everything is calculated on the fly as you work.

The advantage is that you never have to hit Reload to see what you've got or what you're doing, but the disadvantage is that it uses a lot of computing power just to scroll the screen or look at images at 100%.

I have a suspicion that I'm overly sensitive to this, but my biggest complaint is that images and thumbnails always take a moment to pop in. If you scroll the Library view, it can take a second to redraw the thumbnails sharply. This drives me up a wall, and is one reason I would not use Lightroom for myself, but I've never heard anyone else complain. By comparison, a program like iView which generates catalogs, takes a while to catalog the first time, but runs instantly every time after that.

If you want to sort through images faster at 100%, go to LIBRARY > PREVIEWS and select RENDER 1:1 Images. This way Lightroom will render these in advance, which is especially helpful for sorting through raw images. Otherwise, it takes a moment to load each image as you're trying to flick through them at 100%. Pre-rendering these at 1:1 makes your Lightroom library, saved in your Pictures/Lightroom folder on Mac, much larger, and also takes a while to crunch on all the images.

After I did all this, it still could take a moment to draw each image at 100%, but at least raw files didn't take any more time than JPGs.

Selecting

Most programs, just like LIghtroom, allow you to select between showing all your thumbnails, or just one big image on screen.

Lightroom also has a 2-up feature where you can see before and after (adjustments), or compare a "picked" image to others you might prefer.



Lightroom has a very flexible feature, called "Survey View," that allows us to show any number of images at the same time, all made to fit the screen.

We can select 10 "maybes" (CMD+Click on each one to select while in Grid View), and show them by hitting the Survey View button. All 10 then show on-screen. As we dump the weak ones (CMD+Click to remove them from the selection), the survivors grow to fill the remaining space on screen. Press "P" to mark them as a pick.

Photo Editing: The Develop Pane

This is where the fun happens. I'm particularly impressed that Lightroom seems to do the best job of any software I've used, including Photoshop CS2, when it comes to how well the sliders do what we need them to do.

Sliders like Exposure, Saturation, WB and Fill Light just give great results, without all the fiddling needed with curves in Photoshop CS2. These sliders are decades beyond Photoshop's primitive Lighten and Darken controls from the 1990s, or what conjures up easily with Photoshop CS' Curves.

Even working in Photoshop CS2 all day, I see myself using Lightroom 2 just for these superb adjustment tools. (Note: I'm still on old CS2. Lightroom is designed to integrate directly with CS3, and will work even better along with it.)

These exposure and WB adjustments work the same in JPG and raw. It's only been an old-wives tale that JPGs don't allow for the same corrections as raw.

Presets

If you find you have a favorite set (or sets) of adjustments (Develop settings), you can save and recall these as Presets.

Whacky Mouse Tricks



See the little doorbell with little triangles on top and bottom? Select an adjustment, click the magic mouse icon, and when you put the mouse over the image and click, moving the mouse up and down will change that adjustment for the image!

Easy Localized Adjustments!

One of the most basic and critical things I do all the time in Photoshop CS2 is to use adjustment layer masks for burning and dodging. These are critical to even the most basic photographic expression. Photographers have been doing this since the 1800s, but sadly, it's very complicated to do properly in Photoshop CS2 or other software.

Most photos benefit greatly by darkening the corners and lightening the center of attention. This puts the viewer's eye where it needs to go.

The photo below looks normal. You first see the kid's snarled face, a moment later notice that he's eating, and then notice the food tray. This is how the photo is supposed to read.

I had to lighten his face so your eye went there first. I also darkened the rest to be less distracting. Roll your mouse over to see how it looked before it was burned and dodged. THe out-of-camera original looks horrible by comparison.

This "horrible" is the result you'll get from any and every software that cannot make local adjustments. This creative use of lightening and darkening different parts of an image is what makes Ansel Adams immortal.



Baby Ryan in a speed-eating contest. Roll mouse over to see as shot.

It's easy in Lightroom 2. Hit the button with the dot around it, and draw on your image. You'll see the diameter of the "brush" with which you're drawing on your image, and at default, it will lighten the areas over which you draw.

This mask box is where you set what happens as you paint with the mouse, and where you set the size of the brush.



You can go back and edit the areas affected later (use the Erase option), and you can change the amount of adjustment (just change the sliders).

Lightroom 2 has also made selections much easier. Use the Auto Mask option to try it.

Grad Filters

To the left of the Local Adjustments control is a grad filter control.

Grad, or graduated, filters allow you to darken or lighten tops or bottoms of images.

The grad filters are very flexible.

Grad filters are usually used to darken skies.

XMP Data: Save your JPGs unchanged with encoded, non-destructive edit data

The changes you've made to an image, even in JPG, can be saved as XMP data as part of the file.

JPG, TIFF and many formats (except raw) have the native ability to store XMP information along with the image.

When read by normal software, you get your unedited image.

When read by the program with which you made the non-destructive edits, like Lightroom, that software will apply your edits and allow you to alter them further.

In other words, you can save your files to outside of Lightroom, and if you bring them back in later, will be right where you left off.

Raw Profiles

Raw images are rendered without regard to how your camera was set.

I like to shoot with my camera's saturation cranked. This means that the raw versions of these images look dull in Lightroom, since Lightroom ignores what I set in-camera.

If you prefer raw images to look more like what you set in-camera, Adobe offers some canned raw profiles which will simulate what you had in-camera. They won't read every little setting you may have dialed-in in your Nikon Picture Controls or Canon Picture Styles, but they will get you in the ballpark for presets like PORTRAIT, VIVID and NEUTRAL.

You can find these at Adobe Labs.

Likewise, some more advanced users may like to create a raw profile of their own to apply to each raw image. Look for the Raw Profile Editor at Adobe Labs.

Complaints

Lightroom works great. My issues below are largely irrelevant to you, because they are simply how I'd prefer Lightroom to be designed, as opposed to how Adobe took feedback from zillions of real users to give us all what we really want.

I prefer, and am used to, using iView to sort through my images.

I prefer iView because I can have the grid display show me exactly what I do (or don't) want to see about an image's EXIF, and because I can maximize the amount of space used for thumbnails and minimize the screen space wasted as borders around images. I can fill the screen with zero borders if I want. I can get more and larger thumbnails on screen with iView compared to Lightroom's Library pane, which means I can see more images better and faster in grid view, which helps me sort through thousands of images faster. To me, time really is money when it comes to sorting.

Likewise, in iView not only do I have complete control over a zillion aspects of how the Library pane is displayed (and with what data), I can save each of these display settings and recall them instantly depending on what I'm sorting. Lightroom just doesn't have this flexibility.

Lightroom takes too long to redraw the screen as I scroll in the Library pane. I have zero tolerance for anything that slows down zipping through my files. I expect my computers to show me my images, not to be fuzzy for a moment while the software figures it out. Those lost moments, multiplied by hundreds of times a day, cost me money. I'm on a quadruple-processor 2.5 GHz G5 Mac with 4.5 GB of RAM, and iView is faster for scrolling though grid (Library) views on my 800 MHz laptop than Lightroom is on my quad G5.

My cameras shoot video and audio files. iView deals with all these files, while Lightroom ignores my videos, and ignores my audio notes. Audio notes are important; that's why pro cameras record them. Lightroom can't handle them.

So what? I use a different tool than Lightroom for sorting. It's very important to me, but I'm not you.

CMD+W not only closes Lightroom on Mac, it quits it!



Recommendations back to top

For photo editing, I've been a full Photoshop user since the mid-1990s. Now, with Lightroom 2's ability to do local corrections, it's probably all that even serious photographers need. For most photographers, Lightroom 2 is probably better then Photoshop CS3 because most photographers are more likely to be able to figure out the adjustments in LIghtroom 2.

As a web designer, I'm sticking to the graphic abilities in full Photoshop, mostly because I already know how to do them in my sleep. For normal people who will probably never be comfortable with Photoshop CS3's adjustment layer masks, required for even basic proper burning and dodging in Photoshop, Lightroom is superior because normal people will be able to figure it out.

I have a lot of specialized editing needs (remember I run a website, too), and even dream in Photoshop CS2. I have no reason to change my workflow because a new tool comes out.

For most normal people, yes, get Lightroom 2! It's a lot more than just an editing and sorting tool.

I do this for a living. I'm shooting or, in my computer, all day, every day, so I get whatever tools I need to let me get the job done as fast as possible.

For me, iView is the best way to lay out sort and select what I shot.

For normal people, Lightroom 2 can replace a host of more expensive programs that most people will never figure out.



PLUG

I support my growing family through this website.

If you find this as helpful as a book you might have had to buy or a workshop you may have had to take, feel free to help me continue helping everyone.

If you've gotten your gear through one of my links or helped otherwise, you're family. It's great people like you who allow me to keep adding to this site full-time. Thanks!

If you haven't helped yet, please do, and consider helping me with a gift of $5.00.

The biggest help is to use these links to Adorama, Amazon, B&H, Ritz, and J&R when you get your goodies. It costs you nothing and is a huge help to me. These places have the best prices and service, which is why I've used them since before this website existed. I recommend them all personally.

Thanks for reading!

2008年8月3日星期日

Leatherheads 皮帽子(爱情达阵)

有George Clooney, Renee Zellweger,John Krasinski的联袂,影片几乎没有什么毛病可挑,但也没有非看不可的必要.
二三十年代的背景,Clooney不出意料的扮演一名滑头的个人魅力无穷的凭口水完全可以当总统的橄榄球队长,办公室中扮演Jim的Krasinski这次演一个聪明反被聪明误的吹出来的橄榄球明星,还有自以为对男人那几根筋已经猜透了但不幸继续拜倒在男人石榴裙下的女记者Zellweger,和一个关于美式橄榄球起源的故事!

情节并没有大起大落,主角们的结局也随着时代的变迁而逐渐皈依,所谓各得其所.片中并没有令人捧腹的大笑,也没有令人心酸的悲伤.目的几乎是让你了解一段不为人知的橄榄球发展史和为无所事事的几位明星在2008年的日记上写上几个字.

除非你认为影片想给你表达一种"做人要厚道"的价值观,但这种主流的影片除了价值观以外,如果能在个性方面加强一些我认为才能脱颖而出,不然,就是一部so so的片子.幸亏是几张明星脸和招牌演技挽救了本片一点点,看看Zewellger的卖弄风骚和Clooney的自觉多情,会让你在喝着咖啡抽烟时不觉得乏味.

其它的,印象中没有多少了!

聪明人,Smart People,不错的心理辅导.

有趣的电影,Dennis Quaid继续扮演一个愣头青的教授,而Thomas Haden Church扮演他大智若愚的干弟弟,Ellen Page扮演最本色的叛逆女儿,而Sarah Jessica Parker则扮演一个让蠢教授变聪明的性感女人.
片子并非讲的是智力上的聪明,也跟一帮人设计一个无懈可击的圈套或骗局无关,只是一个带着淡淡生活情调的正常家庭中的故事.

当你开始关心周围的人和事,当你不再把自己孤立在外,当你积极的去争取你应得的东西,你才真正开始聪明起来.而这份聪明也并不允许只给自己带来利益,而是一份大家都可参与也都可分享的生活的智慧.

本片中,几个角色的饰演都非常到位.Dennis Quaid身为大学教授,传授深奥的英语文学,中年丧妻,然后还处在更年期,自负且咄咄逼人,对一切都不屑一顾自命不凡.连教授过两年多甚至有的7年的学生,他都记不住名字,不是记不住,完全是把学生当空气.如果不是家中有个Ellen Page这样的乖乖女,对自己的爸爸崇拜不已,事事担当起家庭主妇的重任,恐怕这个教授年纪轻轻就该被关入密室修炼葵花宝典了.
当然,教授也有吃闭门羹的时候,管理违规停车的学生就是不拽他,他只好翻墙去取自己被拖走的车,于是摔了个狗啃屎.但因祸得福,在医院中他遇到了n年前就仰慕又怨恨他的文学班的学生,Sarah扮演的外科医生.教授深深被这个非常不屌他的女医生给迷住了,他完全不记得这是一个虚心学习却还被自己给了个最低分的门生,还自以为风趣的调戏对方,结果整得别人连最后一丝好感都不给他了.
祸不单行(前面是祸吗?),教授那个无能的干弟弟,Thomas饰,找上了门,他又没钱没工作了.好吧,教授只好骂骂咧咧的在已经糟糕到不行的生活中塞进一个更糟糕的弟弟,至少,在摔伤了被医生禁止开车后,这个弟弟可以为他开车.
有趣的是,女儿显然已经在父亲深刻的影响下,形成了自己独特的不可一世的风格,处处卖弄自己被名牌大学录取的学历和渊博的知识,对爸爸的医生女友充满敌视,对自己的干叔叔充满鄙夷.但她再怎么用假惺惺的单词量,也掩盖不了内心的空虚寂寞,她不幸迷上了自己那邋遢的光屁股睡觉的吃东西像小猪的游手好闲的但说得一口流利西班牙语的干叔叔,她突然发现自己是个彻底的笨女人.
教授也一样,在领教了医生女友的气功(生气的功力)后,他也觉察到了,用他的话说是顿悟到了他一直缺失的东西,不是IQ,是EQ...
聪明并不仅仅是丰富的知识和渊博的学问.最重要的是,在生活上,在情感上,在家人中,要懂得放低自己,想人之所想,当赢得了家人朋友和学生们心底的尊重和爱,你才是一个十足的Smart People!

P.S.

最早知道Thomas,并不是蜘蛛侠里面的沙人.恕我对电影了解较少,最近才开始认真的注意这些实力派的演员们.我是在看Broken Trail残破的痕迹/义薄情天一片中才结识到这位木呐呆滞反应迟钝热血冲动的演员.我非常喜欢他所扮演的牛仔,在面对那群无助的绝望的中国女奴时,所表现出的宽厚的胸怀和对她们遭遇的同情与愤懑.同时,他和3号小姐的情愫渐生也表现得相当含蓄自如,特别贴合那个对中国人充满矛盾的大淘金年代.总之,他的电影,我应该不遗余力的补完.

Ellen Page永远那么叛逆,她的电影目前为止还真没让人失望过. 很想看看American Crime,看看她的表演和那个残酷的故事!

饰演儿子的Ashton Holmes没出现在海报上,长得挺帅,有点乡土气息的红脸颊,有点儿像西班牙队的托雷斯,现在利物浦的头号前锋.

2008年8月2日星期六

飞车手罗德 Hot Rod, I服了U!



飞车手罗德,如果你想看一部笑到身心俱疲,却不必因为要求太高而处处失望的喜剧片的话,飞车手罗德绝对是不错的选择.

Rod生活在一个还算不错的家庭,没什么需要他操心的,他只管做着成为特技人的梦想,成天和哥们儿混在一起,玩些低级的特技花招,招揽一些低龄儿童崇拜的眼光.
(哥们儿介绍:Dave,Rod的死党,溜冰场的冰鞋管理员;Rico,不知道是干啥的,但整天和大家黏在一起,有点蠢;Kevin,Rod的异父弟弟,血缘不同却亲胜兄弟)

但一切当然不是完美的.Rod的爸爸Frank,准确的说,他的继爸(这个词不太好么?没有异议,继续),似乎成天跟Rod过不去,不停的耻笑Rod是个长不大的孩子,气得Rod整天就知道吹胡子瞪眼(对了,Rod为了纪念自己的亲爸,总在自己不长毛的嘴唇上贴片假胡子).

这天,Rod在外面表演了一次特别特别下三滥的特技,兴致高昂的回到家,却被继爸以每日必杀技给扁了一顿,Rod这个气啊,不打一处来.他恼羞成怒,冲到了山头跳舞泄愤."为什么?为什么总跟我过不去???要是亲爹在该多好啊!"喊完他就兴奋过度的跳起了空翻,左一跳,右一跳,紧接着,全片最(也许不算最,我个人认为最)无厘头的段落出现了.
Rod跳着跳着不小心绊了一跤,于是他翻了人类史上(存活下来的人中)最长的一个跟头,看图说话:



1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19
此时导演几乎都不忍心拍摄翻滚实录了

20
用了一串美丽的风景代替

21
但短暂的平和瞬间被惨叫声划破

22

23
别说这个翻滚算短的哦,我可计算了时间,45秒钟!


...
Rod喜欢邻家女孩Denise,虽然Denise已经有了个有钱男友,但Rod的单纯和率真却吸引着她,于是她也加入了Rod的特技表演队,常常为Rod打气,这一次,Rod和Denise还有她男友碰到了一起,男友有事离开了.Rod想打破尴尬,于是出现了全片最严肃的台词:

Rod:"你没见过我老爸的照片吧!"
Denise:"没啊."
Rod:"你得看看,他死的超帅! "
(坐到Denise身旁,从口袋掏出照片摆在桌上)
Denise:"这是他么? "
Rod:"对. "
Denise:"看上去很亲切啊,他是个特技演员么? "


Rod:(骄傲的望向远方)"哦当然,他曾经是特技车手Evel的助手,为Evel在表演前试车.他会把所有的地方都测试一遍,确定安全了再让Evel骑上它们,去赢得荣誉.(陷入回忆)但不久以后,老头子说,管他娘的,也该是我露脸的时候了.于是某一个下午,他决定表演飞跃十辆运奶车,(露出甜蜜和崇拜的表情)当时起跳非常成功,但就在他落地时,发生了可怕的一幕,


(略带伤感的追思)他的前胎像枚加农炮弹似的爆裂,车把硬生生的插入他的脑门,(无比悲壮及缅怀的心情)到处都是鲜血,连他的牙齿都磕在地上磨成了粉粉,而他的面门也被炸到了后脑勺,(心情慢慢平复下来)他,立刻就在第二天,死掉了. "
Denise:"太悲惨了! "
Rod:"是啊. "
...

这只是全片n次无厘头的摘录,正因为本片把主题压缩在了一个男孩想找到自己的尊严这个并不大的结构中,才使得人们在观看时,并不会抱着太多的目的性,它不是精神指南,它远远解决不了你和你继爸将要面临的问题,但狭小单一的主题,却引出了丰富的喜剧桥段从而显得饱满,即使中间有些桥段甚至被无数人用过无数遍,但桥段和演员是会发生化学反应的,效果也大不相同,本片是正值.
也许我的描述激发不了你的兴致,也许是我当天观影的经历过于亢奋,总之,对我来说,飞车手罗德确实不错,远远强过肥仔快跑!
不信?你自己去看吧!

P.S.
本片同样的,出现了一个如花般的男子:一个喜欢表演性感热舞的亚裔.但他的出现并不只是昙花一现,换句话说,他不是进来乱的,而是进来加料的,这点上肥仔快跑中的如花再次落败:



1

2

3

4
Guess Where I am?

5
Guess Me?

6

7

8

9

10

11

12

13



P.S.
Rod最后决定参加一场关键的特技表演以达到他的目的.问题是,他们经过的地方,无一不被汹涌的特技迷所引发的骚乱而摧毁.



P.S.
最后的飞跃特技还是挺惊人的,该片的实在就在此,所有的特技都是真的.



这是我有史以来整得最忙活的一个观影记.光是贴图就够我受的了.但一切为了无厘头精神,乐此不疲!